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Pull requests: stride3d/stride

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Pull requests list

[Shaders] fix: SV_Coverage maps to SampleMask in the fragment stage
#3450 opened Sep 18, 2026 by Nicogo1705 Contributor Loading…
3 of 4 tasks
[UI] Added a new redo keybindings in GameStudioWindow keygesture.resx.
#3437 opened Sep 14, 2026 by meriaizen86 Contributor Loading…
4 tasks
feat: rename WPF editors projects area-GameStudio
#3433 opened Sep 13, 2026 by Kryptos-FR Member Loading…
4 tasks done
Editor Rewrite - Phase 1
feat(launcher): use the shared out-of-process crash reporter area-Launcher Stride Launcher
#3414 opened Sep 9, 2026 by Kryptos-FR Member Draft
2 of 8 tasks
fix: priority queue losing order on item removal or reversed inserting
#3404 opened Sep 8, 2026 by IXLLEGACYIXL Collaborator Loading…
3 of 8 tasks
[Games] fix: stop skipping the discrete GPU of a hybrid laptop
#3388 opened Sep 6, 2026 by Nicogo1705 Contributor Loading…
2 of 3 tasks
[Rendering] feat: a per-view flag tells a material it is drawn for a shadow map
#3387 opened Sep 6, 2026 by Nicogo1705 Contributor Loading…
2 of 3 tasks
Simplify PR template (free-text sections instead of checkboxes)
#3379 opened Aug 25, 2026 by xen2 Member Loading…
feat: ask the graphics device what it provides, instead of comparing profiles
#3368 opened Aug 23, 2026 by sasvdw Contributor Loading…
5 of 8 tasks
4.5
fix: preserve model materials across source reimport
#3366 opened Aug 23, 2026 by Kreblc3428 Contributor Loading…
2 of 8 tasks
Update templates and sample code to better support pausing
#3355 opened Aug 13, 2026 by ds5678 Contributor Loading…
3 tasks done
fix: Adjust platform detection logic in Stride.Core.targets file
#3344 opened Aug 10, 2026 by Jklawreszuk Collaborator Loading…
3 of 8 tasks
fix: synchronise Vulkan attachment reads, buffer barriers and swapchain acquisition
#3324 opened Aug 4, 2026 by sasvdw Contributor Loading…
3 of 8 tasks
feat: Skybox light fog area-Graphics
#3309 opened Jul 31, 2026 by Eideren Collaborator Draft
2 of 8 tasks
fix: map GraphicsProfile.Level_11_2 to a valid Direct3D feature level
#3302 opened Jul 28, 2026 by sasvdw Contributor Loading…
2 of 8 tasks
feat: Moved to generics
#3286 opened Jul 23, 2026 by Doprez Contributor Loading…
2 of 8 tasks
fix: Incorrect bounding box for sprites with non-default Center
#3277 opened Jul 17, 2026 by w0wca7a Contributor Draft
2 of 8 tasks
feat: copy/paste area-GameStudio work-estimate-L 2-7 Days of work. Should try to break down into smaller issues
#2760 opened Apr 30, 2025 by Kryptos-FR Member Draft
8 tasks
Editor Rewrite - Phase 2
[Rendering] Ground Truth Ambient Occlusion
#1526 opened Sep 14, 2022 by tebjan Member Draft
2 of 7 tasks
[Rendering] Adds support for DrawAuto and DrawIndirect to MeshDraw area-Graphics enhancement New feature or request
#1482 opened Jul 26, 2022 by tebjan Member Draft
2 of 7 tasks
[Shaders] Adds TypeName generic to use type parameters in SDSL
#1400 opened Apr 7, 2022 by tebjan Member Draft
1 of 7 tasks
[Input] Add System Pointer Id
#1074 opened Jun 11, 2021 by joreg Contributor Draft
1 of 7 tasks
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