-
-
Notifications
You must be signed in to change notification settings - Fork 4.8k
Pull requests: bevyengine/bevy
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
Only flush the world after despawning all entities in
despawn_all
#25851
opened Sep 19, 2026 by
loreball
Contributor
Loading…
Fix inverted binary search condition
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25848
opened Sep 19, 2026 by
ssbr
Loading…
FontSource::Default
A-Text
#25847
opened Sep 19, 2026 by
ickshonpe
Contributor
Loading…
Update syn to version 3 (supersedes #25697) (#25844)
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25846
opened Sep 19, 2026 by
unclepomedev
Contributor
Loading…
Add entity and resource inspection to bevy_dev_tools
A-Dev-Tools
Tools used to debug Bevy applications.
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25845
opened Sep 19, 2026 by
jbuehler23
Contributor
Loading…
Replace outdated Composing and serializing ECS objects
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#{...} usage in the bsn document
A-Scenes
Add a native BRP HTTP client behind a client feature
A-Dev-Tools
Tools used to debug Bevy applications.
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25837
opened Sep 18, 2026 by
jbuehler23
Contributor
Loading…
Merge redundant view-binding samplers to fix WebGPU sampler limit overflow
#25836
opened Sep 18, 2026 by
issam3105
Contributor
Loading…
Make tree view expansion a marker component
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Update syn requirement from 2.0 to 3.0
C-Dependencies
A change to the crates that Bevy depends on
S-Blocked
This cannot move forward until something else changes
#25834
opened Sep 18, 2026 by
dependabot
Bot
Loading…
Update zstd requirement from 0.13.3 to 0.14.0
C-Dependencies
A change to the crates that Bevy depends on
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#25833
opened Sep 18, 2026 by
dependabot
Bot
Loading…
Window event split in bevy_window
A-Windowing
Platform-agnostic interface layer to run your app in
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Uncontroversial
This work is generally agreed upon
Expose ECS system stepping over the Bevy Remote Protocol
A-Dev-Tools
Tools used to debug Bevy applications.
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
allocate 1x1 shadow map textures when no shadow-casting lights
A-Rendering
Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Uncontroversial
This work is generally agreed upon
#25820
opened Sep 17, 2026 by
issam3105
Contributor
Loading…
Solari: Set virtual guide depth on mirror environment miss
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Needs-Testing
Testing must be done to verify an issue or fix
#25817
opened Sep 17, 2026 by
Reklle
Loading…
Resolve pending render entities by main entity
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25816
opened Sep 16, 2026 by
stuartparmenter
Contributor
Loading…
Retry mesh specialization when RenderMesh is not ready
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25815
opened Sep 16, 2026 by
stuartparmenter
Contributor
Loading…
Fix Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
feathers_gallery Okhsl swatch having inverted y movement
A-UI
#25813
opened Sep 16, 2026 by
dylansechet
Contributor
Loading…
Use Translations, rotations and scales
C-Bug
An unexpected or incorrect behavior
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
I-Unsound
A bug that results in undefined compiler behavior
S-Needs-Benchmarking
This set of changes needs performance benchmarking to double-check that they help
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
EntityIndexSet in Children
A-Transform
Mutable Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Unsafe
Touches with unsafe code in some way
S-Merge-Conflicts
Merge conflicts :( Add this label on top of other S- labels.
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
NestedQuery with wrapper that erases QueryData type
A-ECS
#25809
opened Sep 16, 2026 by
chescock
Contributor
Loading…
Support loading Radiance HDR panoramas as cubemaps
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25802
opened Sep 15, 2026 by
stuartparmenter
Contributor
Loading…
Add a correction range to auto exposure
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25799
opened Sep 15, 2026 by
stuartparmenter
Contributor
Loading…
Meter the lowest histogram bin in auto exposure
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Refinement
Improves output quality, without fixing a clear bug or adding new functionality.
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25798
opened Sep 15, 2026 by
stuartparmenter
Contributor
Loading…
Allow despawning resources
A-ECS
Entities, components, systems, and events
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
I-Crash
A sudden unexpected crash
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#25794
opened Sep 15, 2026 by
ssbr
Loading…
Previous Next
ProTip!
Type g i on any issue or pull request to go back to the issue listing page.