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Pull requests list

Only flush the world after despawning all entities in despawn_all
#25851 opened Sep 19, 2026 by loreball Contributor Loading…
Fix inverted binary search condition A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25848 opened Sep 19, 2026 by ssbr Loading…
FontSource::Default A-Text Rendering and layout for characters C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25847 opened Sep 19, 2026 by ickshonpe Contributor Loading…
Update syn to version 3 (supersedes #25697) (#25844) D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25846 opened Sep 19, 2026 by unclepomedev Contributor Loading…
Add entity and resource inspection to bevy_dev_tools A-Dev-Tools Tools used to debug Bevy applications. C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25845 opened Sep 19, 2026 by jbuehler23 Contributor Loading…
Replace outdated #{...} usage in the bsn document A-Scenes Composing and serializing ECS objects C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25843 opened Sep 19, 2026 by hxYuki Contributor Loading… 0.20
Publish a version from CI A-Build-System Related to build systems or continuous integration
#25838 opened Sep 18, 2026 by mockersf Member Loading… 0.20
Add a native BRP HTTP client behind a client feature A-Dev-Tools Tools used to debug Bevy applications. C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25837 opened Sep 18, 2026 by jbuehler23 Contributor Loading…
Make tree view expansion a marker component A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25835 opened Sep 18, 2026 by jbuehler23 Contributor Loading… 0.21
Update syn requirement from 2.0 to 3.0 C-Dependencies A change to the crates that Bevy depends on S-Blocked This cannot move forward until something else changes
#25834 opened Sep 18, 2026 by dependabot Bot Loading…
Update zstd requirement from 0.13.3 to 0.14.0 C-Dependencies A change to the crates that Bevy depends on S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#25833 opened Sep 18, 2026 by dependabot Bot Loading…
Window event split in bevy_window A-Windowing Platform-agnostic interface layer to run your app in C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#25829 opened Sep 17, 2026 by mockersf Member Loading… 0.21
Expose ECS system stepping over the Bevy Remote Protocol A-Dev-Tools Tools used to debug Bevy applications. C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25826 opened Sep 17, 2026 by jbuehler23 Contributor Loading… 0.21
allocate 1x1 shadow map textures when no shadow-casting lights A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#25820 opened Sep 17, 2026 by issam3105 Contributor Loading…
Solari: Set virtual guide depth on mirror environment miss A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Testing Testing must be done to verify an issue or fix
#25817 opened Sep 17, 2026 by Reklle Loading…
Resolve pending render entities by main entity A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25816 opened Sep 16, 2026 by stuartparmenter Contributor Loading…
Retry mesh specialization when RenderMesh is not ready A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25815 opened Sep 16, 2026 by stuartparmenter Contributor Loading…
Fix feathers_gallery Okhsl swatch having inverted y movement A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25813 opened Sep 16, 2026 by dylansechet Contributor Loading…
Use EntityIndexSet in Children A-Transform Translations, rotations and scales C-Bug An unexpected or incorrect behavior C-Performance A change motivated by improving speed, memory usage or compile times D-Complex Quite challenging from either a design or technical perspective. Ask for help! I-Unsound A bug that results in undefined compiler behavior S-Needs-Benchmarking This set of changes needs performance benchmarking to double-check that they help S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#25811 opened Sep 16, 2026 by SkiFire13 Contributor Loading… 0.20
Mutable NestedQuery with wrapper that erases QueryData type A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Unsafe Touches with unsafe code in some way S-Merge-Conflicts Merge conflicts :( Add this label on top of other S- labels. S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25809 opened Sep 16, 2026 by chescock Contributor Loading…
Support loading Radiance HDR panoramas as cubemaps A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25802 opened Sep 15, 2026 by stuartparmenter Contributor Loading…
Add a correction range to auto exposure A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25799 opened Sep 15, 2026 by stuartparmenter Contributor Loading…
Meter the lowest histogram bin in auto exposure A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25798 opened Sep 15, 2026 by stuartparmenter Contributor Loading…
Allow despawning resources A-ECS Entities, components, systems, and events D-Complex Quite challenging from either a design or technical perspective. Ask for help! I-Crash A sudden unexpected crash S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#25794 opened Sep 15, 2026 by ssbr Loading…
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